Tuesday, March 6, 2007

Character Breakdown: Orju pt 2

I was going to add to the addition from yesterday but I decided against that due to the fact that i actually learned some more new things in the last 24 hours of playing monster.

Orju while non shifted can be dangerous but isnt really a threat to some characters. Orju has pretty easy BnB (bread and butter) combos His standard combo being 2ab5c 662c 214a. That is his standard bnb. With this bnb, he actually has the ability to do alot of damaging shift combos pending on the shift of course. Not really going to go into too much detail about his combos here. But i will probably focus more on how to play the character instead and different match ups. But remember to keep his Bnb in mind through out this entry.

Match ups:

Orju Vs Katze: Pretty easy match up actually. If you suspect katze will wake up with 623A, as Orju, You can actually hit under the move of at max range with 2b to avoid it on wake up. If katze decides that he wants to backdash on wake up instead you can use 662C or 662b against them to attempt to punish the move. Even if they block it they arent able to do anything in retaliation AFTER the backdash because they are forced into a neutral situation. THis works on pretty much all characters so keep this in mind. Watch out for katze's overhead too. Its a pretty weird move thought it is pretty slow, on block it does have advantage on it(not exactly sure how much though because we dont have access to frame information) With this in mind you wont really be able to retalitate with anything. So best option would be to backdash(orju has a really good backdash) and then punish the move as it whiffs. Katze CANNOT take to the air against you because almost any move that he can do against you will be completely beaten out by J.C.

Katze also has really quick low attacks as well. His 2c reminds me of db+1 in tekken 5 from jack-5. The move is stupid fast lol. So you have to be on the look out for those moves. You shouldnt really have too much of a problem against katze. Just make sure not to jump in on him. and you should be fine.

Orju vs Maya: This is the match up where T orju really begins to shine. He can take advantage of the fact that maya has no ground overhead. Now at first you might be like" why does that matter???" Well If you think about it. It means for the most part Orju can just block EVERYTHING maya does to build up his points. By doing this he can keep maya completely at bay when he is shifted. For the most part, Maya cannot do anything to stop him any attack she does will be completely stopped by being powerbroken when orju is shifted and green "nature" enchanted. He can powerbreak at will against maya because she doesnt really have a high low game; Not that maya needs one or anything. Maya just cannot get around orjus ground and air pressence while he is shifted in Tranquility. If maya does start getting in on you just be patient and look for your chance to powerbreak or shift out of the situation. This is a match up that T orju owns for the most part. So in this match up, I suggest playing T orju all the way.

If maya is using tranquility, Make sure to try keeping her from gaining her shifted 236A. This move will cause you alot of problems. Try to trick the shadows (236b) Running backwards making them pretty useless. If she uses them properly They will become a serious pain in the ass. Alot of maya pressure is based on her ability to soft lock her opponent down you have to make sure that you are constantly pressuring maya to keep her from gaining ground. While you are unshifted, You dont really have anything on maya. She has better everything for the most part. Just try to prevent her from gaining ground and you should be fine.

Orju vs Delga: Now This is a odd match up. There isnt really too much to say about the match up. If delga jumps do jumping C to beat him out of the air. If delga stays on the ground try to keep him away from you so he doesnt grab you. If delga manages to land a grab on you, YOu are losing alot of life. So going close to delga isnt really a good suggestion lol, Unless you like being grabbed all day of course hehe. Just keep your distance. When delga comes in at you, You have to pretty much hit and run the fuck out of there. Get your damage in and roll the fuck out. best suggestion i can make at this point. F orju does really damn well in this match up because he is so damn fast. Probably the fastest character in the game while shifted next to ryougen.

Orju vs Ryougen: OMG, This match up is just silly. Ryougen has you beat in so many damn ways it will make your headspin over and over. Well, That isnt exactly true, Tranquility orju has a really solid chance of beating Ryougen. Staying in ryougens face is a pretty good idea. Try to bait his counter(623a) and his parry (4b) and then punish his ass hard as fuck. IF he manages to hit you, Kiss your life bar goodbye lol. The man is just too powerful. You cannot do anything really against his jump ins. Being patient is probably your best bet. Just sit tight and wait for the right time. You can win the match up as long as you play smart against ryougen. He has longer pokes then you do so you arent going to be out ranging him in anyway. Zoning for the most part will not be happening. If you are enchanted (non shifted) try to land some dots around the screen to make it harder for ryougen to get in on you.

These are the match ups as i have seen them very recently. I will post more match ups when i play more match ups against other characters.

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